| |
| |
 |
 |
We
are always involved in either funded or class oriented projects with
our simulators. Below, you will find a list of the current projects
students are working.
Pheagle Flight Simulator 1990 - Current
The Flight Simulation Group's work on the Pheagle Flight Simulator is largely completed as we have moved most of our operations to the Motion Flight Simulator.
Located in the Northrop Grumman Aerospace Flight Simulation Laboratory in the Advanced Technologies Labratories (ATL - Bldg. 7) the Pheagle Flight Simulation lab is equipped to run a number of aircraft simulations. Boasting a three projector setup and the ability to fly through any landscape on Earth, or Mars, the lab provides a unique opportunity to students by letting them test there various design projects.
The Pheagle CAB was donated to Cal Poly by NASA's Dryden Research Center more then 10 years ago. The technology was state of the art then. The lab boasts a electrically driven force feedback system. These magnets can generate up to 50 pounds of force. By contrast, a Microsoft© Force Feedback joystick can only muster less than a pound. There is also a full panel inside, with special electronic analog instruments. All of these instruments are fully operational, as well as roughly 20 digital switches, and of course, the F-15 Eagle stick.
|
 |
Non-Linear Flight Model
1999 - Current
Since
the beginning of the Flight Simulation Project, the team has
strived to build and improve their own non-linear flight model. Over
the years, this model has evolved into the cornerstone upon which our
work is based. Now, in an effort to make our work more publically
available, our team is releasing the source code and Simulink based
models. To view this source code, please visit our development wiki by Clicking Here. All code is the property of the Flight Simulation Group of the California Polytechnic State University, San Luis Obispo and is not avaliable for commercial use.
Motion Flight Simulator 2004 - Current
The Motion Flight Simulator (MFS) allows students the chance to desgin, build, and test a flight simulator from the gorund up. The MFS operates not only as a learning experience on building and designing a working flight simulator; but also as an engineering tool to allow our students the ability to experience their designs on a new level, with motion. Read
more about the motion simulator by Clicking Here.
UAV Helicopter 2003 - Current
The
Cal Poly Flight Simulation Team has forged a partnership with the
Autonomous Helicopter Group to expand into the emerging aerospace field
of autonomous flight. Read more about the autonomous helicopter project
by Clicking Here.
X-Plane Graphics Integration 2003 - Current
Since
the establishment of the Cal Poly Flight simulator, the main objective
has always been rapid prototyping of aircraft with minimal cost. To
achieve this aim with both accuracy and quality, the simulator team
focused on using an off the shelf flight simulator for graphics
rendering while still maintaining our Matlab based model. The program
known as X-Plane is providing our simulator with both topographically
accurate world maps in addition to quick aircraft rendering ability
using their aircraft building software. Using UDP network code, we are
attempting to remove X-Plane's simulation calculations and insert our
own in their place, thus giving a graphics capability unparalled to
previous methods employed.
.
|
|
|
 |
| |
|